Devlog 007 / Recovered Build v0.6

Refactor and Accessibility

v0.6 is a structural patch. The goal was to make LEGEND easier to grow, less overwhelming for first-time players, and more readable for more people.

index.html
css/style.css
js/data.js
js/storage.js
js/ui.js
js/game.js

The biggest change is invisible: LEGEND is no longer one giant HTML file. The game now has separate files for style, data, storage, UI rendering, and game flow.

What changed

Why it matters

LEGEND was starting to grow faster than one file could safely handle. This refactor gives the project a better foundation before more quests, systems, enemies, routes, and eventual account/cloud save experiments are added.

Known tradeoff

Because v0.6 is a rebuild/refactor pass, some v0.5.1 systems may feel leaner for the moment. The next patches should restore depth piece by piece while keeping the cleaner file structure.

Next

The immediate next step is testing the v0.6 QA runner, patching any broken flow, and then updating the playtest/public pages around the new first-time player experience.