Why this update matters
The earlier recovered builds proved the browser version could work. v0.7.0 is about making the first session feel intentional. The game now gives players a stronger opening, a better sense of who their traveler is, clearer choices on the Old Road, and more polished screens across the board.
Major additions
What needs feedback
- Does the new intro make the world easier to understand?
- Does the Traveler Interview make your character feel more personal?
- Do Old Road choices feel meaningful, or are the rewards/punishments too light?
- Does combat feel more interactive than before?
- Is the defeat penalty fair, annoying, or too soft?
- Does the new UI help the game feel more presentable?
- Does anything break on mobile?
Known notes
v0.7.0 is still an HTML5 browser early-access build. Some systems are layered safely over the restored v0.6.4 core so we can keep the live game stable while improving it. The next big pass after the weekend should be cleanup and consolidation: moving the best additive systems into cleaner long-term modules.